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Scritto da Spawn
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mercoledì 01 settembre 2010 |
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Preso da multiplayer.it
Bill roper è stato direttore di Blizzard, per poi diventare
co-fondatore e CEO della defunta Flagship Studios e passare infine a
Cryptik nel 2008. Che oggi abbandona, dichiarando che la sua anima senza
pace non gli permette di trovare riposo. Perciò ha preso la difficile
decisione di muoversi verso nuovi orizzonti, dopo essere stato impegnato
nel lancio di Champions Online e Star Trek Online ed aver continuato a
supportare i due MMO nei mesi che sono seguiti. Per il momento non c'è
notizia dei suoi piani per il futuro.
Come al solito la sua costanza nel seguire i suoi giochi è epica.. 6 un GENIO BILL
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Scritto da Spawn
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giovedì 21 gennaio 2010 |
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RAGAZZI NEWS UFFICIALE da HanbitSoft.. hellgate riaprirà in EUROPA con un gioco del tutto nuovo, ricco di nuove features e un'end game ricco.
Devono ancora decidere il metodo di pagamento ecc però in corea attualmente è tutto unificato con la piccola differenza che per pochi soldi (veri) è possibile comprare item unici come nuove pozioni ecc, niente di speciale che non crea una grande differenza
Cliccate qui per la news tradotta da google da hellgalondon.de
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Scritto da Spawn
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mercoledì 18 novembre 2009 |
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Ragazzi ormai è ufficiale.. uscirà una nuova versione di hellgate london, ambientata a TOKYO.
- On Nov. 13 Hellgate: London renamed Hellgate: Resurrection
- On Nov. 17 New server opened, beta test launched
- On Dec. 8 Hellgate: Resurrection to start its open beta
- On Dec. 22 Business model to be activated
- In Jan., 2010 Dungeon model Test
- In Mar., 2010 Hellgate: Tokyo to be released
Il gioco sarà sempre free o a pagamento con special feature.
Vi terremo aggiornati.
TRAILER
Il progetto non si fermerebbe solo a TOKYO ma a varie città del mondo.
Fonte GameMeca e mmosite
http://hg.gamemeca.com/special/section/html_section/hg/contents/report/view.html?seq=296&page=1&search_kind=&search_text=&code=2
http://news.mmosite.com/content/2009-11-13/20091113030637844,2.shtml
Discussione FORUM QUI
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Scritto da Spawn
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giovedì 07 maggio 2009 |
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Quelli del forum http://www.hellgatelondon.de/ hanno fatto una petizione online e una lettera da mandare a hanbit e namco.
Il loro e nostro obiettivo e quello di riavere un server EU e US.
Su questo sito potete firmare per la petizione:
http://www.petitiononline.com/hgleuna/p ... -sign.html
E questo e il testo della lettera:
"It
all began about four years ago. A young team, peppered with the most
famous guys of the ARPG business, introduced their new project
Hellgate: London. Fans all over the world got more and more excited
about what Flagship Studios worked on. Communities like
HellgateLondon.de formed and thousands of people looked forward to play
Hellgate: London.
Then in October 2007, the game was released,
and a great voyage through London began. Even if Hellgate wasn’t
perfect at that time, fans loved it and appreciated Flagship's hard
work on improving the game. After a long wait, the Stonehenge
Chronicles went online, full of new environments, new assets such as
pets and a lot of new daemons. It was incredible! Patch 2.0 was
supposed to be the next milestone in the history of Hellgate London.
There would be even more incredible environments, more assets, skills,
PvP, a bunch of fresh features and more visually compelling daemons.
Everyone hoped that the Abyss-Chronicles are online as fast as possible.
However,
in the summer of 2008 Flagship Studios crashed after the game finally
started to grow to what it was meant to be: Something new in the WoW
controlled online gaming business. The reasons for the failure are as
manifold as the game itself. The asperation to work as an independent
company
was one of the reasons for a bad start after release. Flagship studios
felt the pressure to release a game that could compete with all the
features of the big MMOs. Trying to implement too many game modes
caused for some of them to not function properly. Overall Hellgate is
an innovative game with the most ardent
community the world has ever seen. A community, that now cannot play the
online mode of its favourite game!
After the server shutdown on January 31st, 2009, there’s only one thing left for us to say:
We,
the fans in Europe and North America are really disappointed about this
situation and Namco’s decision of keeping the publishing rights for
EU/US. We are contemplating the reasons for that. Is it because Namco
is thinking about a revival of the HG:L Universe or they simply want
keep it in case they ever want to release HG:L 2?
After the
Hellgates closed in Europe and North America, HanbitSoft is still
trying to make HG:L successful and the signs on the Asian horizon are
looking pretty good. And when reviewing the Asian gaming world the
potentials are definately there. New content and many new features are
about to launch on the Korean servers.
We, the European and
American Hellgate communities, asking you Namco, and whoever else might
be a decision maker about the Publishing Rights. Please think about all
the fans who are dying to get Hellgate back online. We believe that we
are talking for the majority of the community when we say: „We don’t
need any lifetime subscriptions but give us the chance to play HG:L
again. Get HanbitSoft in the boat, use their subscription system for
HG:L and the fans will be pleased to get their beloved game back. The
singleplayer mode is nice but the real exciting part is the multiplayer
part without it HG:L is doomed.
Please consider giving HanbitSoft the Publishing Rights to be able to release
Hellgate
in EU/US again. We are sure there are ways to harmonize the financial
interests of all factions, and much more important: Pleasing the
interests and dreams of thousand fans and players all over the world.
Hanbitsoft
and Namco Bandai, we are asking you: Please meet each other and try to
come to an agreement that meets the interest of the fans! We are
looking forward to your reply.
The Hellgate London Community"
Vi invito tutti a firmare per il nostro game!!
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